Thursday, February 10, 2011

Project Part III

This project began with with me standing in front of the camera and having a conversation with the viewer. It has so far evolved into a photograph of another person in my class projected onto the wall in my apartment. The part that I created for the second part of the project involved my photographic interpretation of Kirsten's video. For the second part i was trying to show the relationship between the models emotions pertaining to a high fashion photo shoot. The image that showed the model with a happy smiling mask on aggressively coming at the other model that looks like she was upset is portraying a persons struggle with trying to put on a happy composure in the face of the public eye.
For the third part of the project i created an image by projecting one of the photographs from the second part onto a domesticated setting.The image that i chose portrays the model as someone who has a childlike optimism but looks like she was upset about something. By portraying the image in this type of setting i am conveying to the viewer a feeling of where the person has come from or even where the model may live.
For part three I have decided to compare and contrast the idealized world of modeling with the average American woman. Initially I was inspired by Izima Kaoru, the kind of anti-fashion photographer who photographs models in ditches and other situations in which they appear to be dead, but the caption reads what they are wearing. For a while in advertising there was quite an "ideal" beauty being a woman with soft curves, blonde hair, and blue eyes. While this image is not quite as stringent, there are still certain ideals that models are supposed to uphold and that people are supposed to find beautiful. It is interesting to that while most advertisements are so sexually driven, they actually are focused more towards women than men. Women are supposed to want to become these women, to emulate their figures and looks.

For my project I am going to take an average woman and project the face of a famous model onto her face. It is the sort of anti-image of what we are supposed to find beautiful. The modeling world and in turn the advertising world often seek to change people or reshape them to fit the image they want and that the people want to see.

Part 3: Project

For part 3, I thought long & hard of how I was going to execute this project. I was heavily inspired by Lyle Ashton Harris. Harris is known for displaying masculinity, femininity, stereotypes and race is all of his works. He also plays heavily with light and color. I was very intrigued by Blow Up IV. He used a central picture with a collage of related items steming off from the main picture. My Project features Imani with an abundance of color, part 2 photos focused on make up and the need to be looked My first intention was to form some sort of collage however,a happy accident encouraged me to follow this route. Above, is a photograph of what I will be bringing into class.
The concept of my Part III to "The Project" is about the way that photographs relate to each other and to the viewer, when displayed as prints. In this case, I used the concept behind my Part II, which portrayed moments in Brandon's lottery-winning revelation, to influence different possibilities when looking at the images. Having the same image printing in repetition is meant to evoke the sense of "producing" the moment, rather than capturing it. In our discussion about Part II it became clear that in order to create my 4 images I needed Brandon to pose continuously until the image was just right. With Part III I'm trying to examine the concept of a revelation. If Brandon had really won the lottery his reaction may have been more explosive and ecstatic than portrayed in my photos. There is also the possibility that he may not have reacted this way at all. Looking at the set of prints that I made, the element of production and trial and error is revealed. Although I finally captured Brandon's emotion from different angles, the process to get there was not as simple. The prints are meant to show the reproducibility of emotion when a person is acting and how it can differ so greatly from a true genuine emotion.

Part III: Final product

In the beginning I proposed to create a video installation that capture the emotion of a subject and project it into the bottom of a suitcase but I was unable to figure out why I was doing this, what was the significance of the object that made it so much more important or physical than a white wall, or on a computer screen. I was especially stumped with the content of the video because I felt that its presentation needed to be powerful and emotional, so because I was unable to answer those questions at this time I chose redirect my project idea.

This image is a recreation of the original image. In the beginning I said I was inspired by Sarah VanDerBeek but after reconsidering I was interested Sherri Levin's explanation of appropriation and felt this image challenged our general understanding of appropriation. Because I have re-photographed on of my own photographs and altered its presentation. The original image was crisp and followed several narrative but this new image has been distorted with light and color, which seem to take the appearance of paintbrush smears. I wanted to play with the technique of rephotographing an existing image on a computer screen, this way the lines and patterns visually distorted it

This image takes on a new layer physical and narrative, as well as, adds more dimensionality.

Part III: Prosposal

After reading Charolette Cotton's "Physical Material" I am really interested in playing with the physicality of the objects displayed in the original photographs. I have two ideas to approach the task of incorporating a physical elements, both include installing a video into the bottom of a suitcase. I chose a suitcase because there are several meanings for the use and significance of a suitcase. I want to play up the mystery of the character from the original image, I want viewer to question why this woman is emotional, what is her story, and what is her relation to us as the audience. This film will be for the most part silent but I am contemplating adding music because I do not want the music to become the focal point of the video.

My second idea is to create video that captures the motion of walking, capture the legs of the subject walking, this will symbolize her journey and continue the story that was created in the original images. For this piece I think the audio will derive from the footsteps of the subject.
At this point I am not too sure which direction I will take because I need to figure out how to approach the content of the films because I think if I am projecting images into a suitcase I need to know why I am doing it and what the significances and benefits are from projected imagery. For both of these ideas the content of the film is very important. In order for this to be successful I need to answer these questions because it could easily turn into "why can this not go onto a white wall?" and what significance the suitcase has to me as the artist and audience?

While I was inspired by Jeff Wall for the original images, I was interested in the style and approach of Sarah VanDerBeek because she incorporated sculptural elements to alter the presentation and audience interaction of the piece. Based on her style both the suitcase and video are the sculptural or physical elements which create a relationship between the existing space, recreated (confined) space, the audience, and the material.

The Project part 3 porposal

For part 3 of the project I wanted to incorporate photography into a 3dimensional environment. For my project I wanted to use the images I took for part 2 and and incorporate them into a 3 dimensional space. I wanted to elaborate on the idea I had to portray a relationship between government and the people. Instead of portraying the relationship within the images, I decided to break my image apart and from its original form and physically connect them using strands of strings. I feel this will not only emphasize on the connection between the government and people, but also involve the viewer more because instead of having them see the image on the wall as a flat substance it incorporates the surrounding environment and in a way draw them in to question why are these images positioned in the way that they are (different from the way photography is traditionally displayed)and further look into what the image is trying to portray.

Part 3 Proposal - Brandon Lawson

For part 3 “Physical and Material” I want to focus on digital photography and how the medium is often distributed for people to see. Computers, the internet and digital cameras have come together as one giant medium and made it so photography can easily be disseminated, but the problem is that everyone’s computer monitor is differently calibrated and physically made. This can make images appear very differently depending on who views them and where they are. In the digital format they also have the power to change the image size, and perhaps view it much larger than originally intended.
To illustrate this difference I intend to take my picture from part 2 (the long shot with Kyleigh on the railing) and display it on 12 computer monitors to try and show the difference between all the displays. This will occur by taking digital pictures of the images displayed on the screen. The inspiration for this comes from Liz Deschenes, and while she attempted to mimic the digital display by using analog technology, I want to show the flaws in digital using digital. This will be accomplished by splitting the original picture into 12 identically sized sections (like a grid), displaying these on various screen, and then placing all of the different pieces back together to form the original picture. By doing this it will not only show the differences in the various displays, but will show the different dot patterns produced by the monitors, and their quality. Both LCD and CRT monitors where used in this project. While taking an image of a screen will never be perfect the camera and camera settings used to take all of the photos were the same to cause the differences to come from the monitors. I think since it will be nearly impossible to keep the perspective exactly the same on all of the images you will get some distortion similar to Liz Deschenes works.
The final product will involve making 12 prints probably 8x10 and then having all of them displayed so that when looked at from a distance it would look perhaps “normal” but as you get closer it would become more and more obscure, as the colors would be different, as well as the dot pattern. Due to the fact that the original image is only around 14 inches wide, when taking a small section and displaying it on a screen that is over 20 inches it leads the images to be soft. Seeing an image in this way is not possible in the analog work of an art book. I think the imperfections would speak volumes as well as the distortion that would happen showing the flaws in our modern viewing devices. This will be accentuated by the fact that since the different pieces of the photo should look identical but do not, a viewer will naturally want to figure out what has caused the change. The problem however, much like in the digital world, is that you may never know which image is correct due to the fact that everyone that views work on a computer could be seeing something different.

Wednesday, February 2, 2011

Reading Response: Physical and Material

This reading is about photographers that use the physical properties of the photograph in their work. Choose three artists from the reading and describe how their use of materials helps to express their concept and ideas and unique visual perspective.